Fishing Village Rust: Boat Prices, Diving & Vendors

Monument guide, updated 2026

The Fishing Village is the friendliest place on any Rust map. It is a cluster of weathered wooden shacks perched on stilts over the coastline, and unlike almost everywhere else in the game, nobody is allowed to shoot you here. It is a safe zone, the same as Bandit Camp or Outpost, but built around the water: this is where you buy boats and submarines, gear up for diving, sell the fish you catch, and pick up a couple of quiet missions for easy scrap.

Because boats no longer spawn for free around the shore, the Fishing Village is the only place most players will ever buy one. That single fact makes it one of the most visited monuments in the game, and it is why the first question new players ask is almost always the same one: how much is a boat at the Fishing Village in Rust? This guide answers that in full, along with every other number that matters.

Below you will find exact scrap prices for the rowboat, the RHIB and both submarines, the full diving gear shop list, how the Fish Exchange pays out, what the Fisherman and Dive Master missions give you, whether there is a recycler on site (there is not, and that trips a lot of people up), and how the small and large versions differ. Every number here is cross checked against RustHelp, EIP Gaming, Corrosion Hour and the Facepunch update notes.

TL;DR The Fishing Village is a coastal safe zone that sells boats, submarines and diving gear, added in the September 2020 Boat Vendor update. Base prices at the Boat Vendor are Motor Rowboat 125 scrap, RHIB 300, Solo Submarine 200 and Duo Submarine 300, though dynamic pricing makes them drift. The Shop Keeper sells diving gear cheaply: mask 15, wetsuit 20, fins 25, tank 35 and a handmade rod for 80. The Fish Exchange buys fish for roughly 30 to 90 scrap each. There are no scientists, no radiation and no recycler, so bring components home to melt. NPCs shoot troublemakers, and drawing a weapon or attacking anyone turns the village hostile to you for five minutes. There are small and large versions, about three per default map.
The Rust Fishing Village monument shown in game as a weathered wooden Lobster shack lit at dusk on the shoreline, a coastal safe zone where players buy boats and submarines, buy diving gear, and sell fish at the Fish Exchange with no shooting allowed
The Fishing Village is a coastal safe zone built entirely around the water, boats and diving.
125scrap for a rowboat
300scrap for a RHIB
0recyclers on site
~3villages per default map

What Is the Fishing Village in Rust?

The Fishing Village is a small coastal monument that acts as a safe zone trading post for everything to do with the water. It arrived in the Boat Vendor update in September 2020, the same patch that removed free boats from the shoreline and made you buy them from a vendor instead. Before that update, boats simply spawned along the coast for anyone to grab. Now they are sold for scrap, and the Fishing Village is the shopfront.

Physically it is a knot of stilted wooden huts, docks and jetties sitting half over the sea, with a boat garage, a diving shop, a fish stall and a couple of mission givers standing around. It is deliberately low key. There are no puzzles, no keycards and no loot rooms to raid. What it offers instead is services: a place to buy a vehicle, kit out for a dive, offload a catch and rest somewhere you cannot be shot.

Every default sized Rust map spawns roughly three Fishing Villages around its coast, in a mix of small and large layouts, so there is almost always one within reach of your base. That accessibility, plus the fact that it is the sole source of boats and submarines, is what makes it such a heavily trafficked monument.

Rust Fishing Village stat card: a coastal safe-zone monument in small and large sizes, added in the September 2020 Boat Vendor update, about three per default map, protected by NPCs, with no radiation, no scientists and no recycler, its main vendors being boats, diving gear and the Fish Exchange, plus Fisherman and Dive Master quest NPCs, roughly a 49,087 square metre no-build area, best for boats, subs, diving and selling fish
Every Fishing Village stat that matters, verified against RustHelp and EIP Gaming.

Fishing Village Rust Stats

StatValueNotes
Monument typeCoastal safe zoneComes in small and large layouts
AddedBoat Vendor updateSeptember 2020
Per default map~3 villagesSpread around the coastline
Safe zoneYesNPCs shoot anyone who draws a weapon
RadiationNoneNo hazmat needed
ScientistsNoneOnly peacekeeping safe-zone NPCs
Recycler on siteNoThe main gotcha, see below
VendorsBoats, diving, fishPlus Fisherman and Dive Master missions
No-build area~49,087 m²You cannot base on top of it
Can you raid itNoPart of the map, nothing to break in

The headline is that the Fishing Village is a pure services monument. Compared to a puzzle monument like the Water Treatment Plant or a combat one like the Oil Rig, there is nothing here to fight over and nothing to loot from a crate. You come, you trade, you leave. That makes it one of the lowest risk stops on the map, which is exactly why it is so popular on wipe day.

Is the Fishing Village a Safe Zone in Rust?

Yes. The Fishing Village is a full safe zone, exactly like Bandit Camp and Outpost. Peacekeeping NPCs watch the whole area, and the moment you draw a weapon, throw anything, or damage another player or their boat, they open fire on you. You get a short five second warning to put your gun away when you first walk in, and you can keep tools, a torch, a paddle and rocks out without any trouble.

Break the peace and you pay for it If you attack anyone inside the Fishing Village, the whole settlement becomes hostile to you for roughly five minutes, and the guards will shoot you on sight for the duration. That timer follows you, so do not test it while you are carrying a fresh boat and a full inventory.

The practical upshot is that the Fishing Village is a safe place to regroup, meet a teammate, or wait out a bad situation on the coast. It is not, however, a safe place to store anything. A boat parked at the dock is not protected the way you are, which is one of the most common ways new players lose their first RHIB.

How Much Is a Boat at the Fishing Village? Prices

This is the question that brings most people here. The Boat Vendor sells four vehicles: the Motor Rowboat, the RHIB, and the two submarines added in the Going Deep update. The prices below are the base scrap costs. Because Rust runs a dynamic vendor pricing system, the exact number you see can swing up or down with demand, so treat these as the baseline, not a fixed tag.

Rust Fishing Village boat and submarine price table showing base scrap costs at the Boat Vendor: Motor Rowboat 125 scrap with four seats and 400 HP, RHIB 300 scrap with four seats, 500 HP and 30 storage slots, Solo Submarine 200 scrap with torpedoes, and Duo Submarine 300 scrap with a torpedo gunner and 700 HP, with a note that dynamic vendor pricing makes the numbers drift and small villages may only sell a kayak and paddle
Base boat and submarine prices at the Fishing Village Boat Vendor.
VesselBase scrapSeatsHealthStorage
Motor Rowboat125440012 slots
RHIB300450030 slots
Solo Submarine200150012 slots
Duo Submarine300270012 slots

The Motor Rowboat at 125 scrap is the cheap workhorse. It seats four, holds a small storage box and sips low grade fuel, which makes it perfect for early game coastal travel and hitting the Oil Rig. The RHIB at 300 scrap is the upgrade: it is faster, tankier at 500 health, and carries a big 30 slot storage box, so it is the boat you want for hauling loot or moving a group with gear.

The two submarines are a different tool entirely. The Solo Submarine at 200 scrap is a nimble one seater with an externally mounted fuel tank, and the Duo Submarine at 300 scrap seats a driver plus a torpedo gunner, has 700 health and a proper instrument cluster with rudimentary sonar. Both let you explore the underwater labs, and both fire torpedoes. When submerged you get roughly ten minutes of internal oxygen before you have to surface.

Two Rust submarines bought from the Fishing Village shown underwater in game, the one-seat Solo Submarine and the two-seat Duo Submarine, illustrating that the Solo is cheap and nimble while the Duo adds a torpedo gunner seat and 700 hit points
Solo sub for a quick dive, Duo sub for a torpedo gunner and more health.
The vendor sells the hull, not the fuel Every boat and sub runs on Low Grade Fuel, and the vendor does not include any. Bring your own or you will buy a shiny new RHIB and then have to paddle it. The rowboat and RHIB also decay if left in the water, so do not treat the dock as free parking. The same fuel rule applies to your minicopter.

One more note: the smallest village layouts do not always stock the full lineup. Some only sell a Kayak (around 50 scrap) and a Paddle (around 25) from the Boat Vendor, which is a cheap, silent, oar powered option for solo coastal runs when you do not need an engine. If you specifically want a RHIB or a sub, head for a larger village.

Diving Gear at the Fishing Village

The whole underwater side of Rust runs through the Fishing Village. The Shop Keeper sells a full diving kit for very little scrap, and it is some of the best value on the map. A tank, mask and fins together cost under 80 scrap and open up the entire underwater world: the labs, the loot, and safer fishing.

Rust Fishing Village diving gear price grid from the Shop Keeper: Diving Mask 15 scrap, Wetsuit 20 scrap, Diving Fins 25 scrap, Diving Tank 35 scrap, Handmade Fishing Rod 80 scrap, and the Speargun as a loot item, with a note that a tank, mask and fins is a cheap dive kit for the underwater labs and worms cost 50 scrap for fishing bait
The Shop Keeper’s diving shelf, priced in scrap.
ItemBase scrapWhat it does
Diving Mask15Clearer vision underwater
Wetsuit20Better swim speed and cold protection
Diving Fins25Faster swimming
Diving Tank35Extends your underwater air supply
Worms (bait)50Bait for the fishing rod
Handmade Fishing Rod80Lets you fish from any dock or boat

The Speargun, your underwater weapon against sharks and other divers, is not a shelf item here. It came in with the Going Deep update as a loot and craft item, so you will find it or make it rather than buy it. Everything else you need to go under, though, is right on the counter.

A Rust diver in a wetsuit and diving fins holding a speargun underwater near a wreck, showing how the Fishing Village kits players out with a tank, mask, fins and speargun to explore the underwater labs added in the Going Deep update
Kitted out from the Fishing Village and heading for the underwater labs.

The underwater labs those dives lead to are their own dungeon system, connected to the surface through moonpools, including the one added to the Oil Rig. If you have never explored them, the Fishing Village diving shelf is where that trip starts.

The Fish Exchange

The Fish Exchange is the quiet money maker of the Fishing Village. Catch fish with a rod, spear them underwater, or pull them from fish traps, then bring them to the exchange vendor and sell them for scrap. Payouts run roughly 30 to 90 scrap per fish depending on the species, and the vendor restocks its scrap every ten seconds or so, so you can offload a full inventory in one visit.

A haul of raw fish on a dock table at the Rust Fishing Village, illustrating the Fish Exchange vendor that buys fish for roughly 30 to 90 scrap each with a 10 second restock, a quiet early-wipe scrap income
A good haul of fish is a steady, low risk scrap income at the Fish Exchange.

It will never make you rich as fast as running Military Tunnels, but it carries almost no risk, and the fish themselves also give raw materials like animal fat and, from certain species, useful bonus loot. On a fresh wipe, an afternoon of fishing plus the exchange is a legitimate way to bankroll your first workbench without ever firing a shot.

Fisherman and Dive Master Missions

Two mission NPCs live at the Fishing Village, both added in the Missions and Quality of Life update in October 2021. They hand out repeatable quests that reward scrap, gear and consumables, and because they are inside a safe zone, they are one of the calmest ways to earn on the map.

Rust Fishing Village missions card describing its two quest NPCs added in the October 2021 Missions update: the Fisherman, who gives fishing missions rewarding scrap, a handmade fishing rod and bait, and the Dive Master, who gives underwater missions in the sea and underwater labs rewarding scrap and diving gear
The Fisherman and the Dive Master each run their own line of missions.

The Fisherman gives fishing themed tasks: catch a quota of fish, gather resources, deliver a haul. Rewards lean toward scrap, a handmade fishing rod, bait and other low tier loot, which makes his line a perfect wipe day loop if you already plan to fish. The Dive Master pushes you the other way, into the water: recover crates, dive to markers, explore. His rewards include scrap and diving gear, so his quests pay for themselves by handing back the very kit you need to keep diving.

Does the Fishing Village Have a Recycler?

No. This is the single most common misconception about the monument, so it is worth stating plainly: the Fishing Village has no recycler. Not the small versions, not the large one. It is the one major safe zone that will not let you break components down into scrap, which catches out a lot of players who assume every trading hub works like Outpost.

Rust answer card confirming the Fishing Village has no recycler at either the small or large villages, so you should bring components home or use a recycler at Outpost, Bandit Camp, or any monument recycler such as a gas station, Supermarket or Warehouse
Straight answer: there is no recycler at the Fishing Village, small or large.

If you need to recycle, the nearest safe options are Outpost and Bandit Camp, both of which have a safe-zone recycler. Failing that, almost every roadside monument, gas stations, the Supermarket, the Warehouse and more, has a recycler you can use. The move at the Fishing Village is to do your trading and diving here, then carry any components you want to melt somewhere that actually has the machine.

Small vs Large Fishing Village

Rust maps carry both small and large Fishing Villages, and the difference is mostly one of scale, not function. Both are safe zones, both have the same core vendors, and neither has a recycler. The large version simply gives you more room, more dock space and more boat spawns to work with.

Rust comparison of the Small versus Large Fishing Village: both are coastal safe zones with the same boat, diving and fish vendors and no recycler, while the Large Fishing Village simply offers more space, more docks and more boat spawns
Small or large, the shops and safe-zone rules are identical.

The largest layouts reliably stock the full boat lineup including the RHIB and both submarines, while some of the smallest ones may only offer a kayak and paddle. If you have a specific vehicle in mind, aim for a large Fishing Village. If you just want to sell fish, buy a cheap dive kit or run a mission, any of them will do the job identically.

The Fishing Village Music

Worth a mention because plenty of people search for it: the Fishing Village has its own mellow, acoustic ambient track that plays while you are inside the safe zone. It is one of the more beloved pieces of Rust’s audio, a slow coastal tune that fits the harbour perfectly, and it is a big part of why the village feels like a genuine break from the game’s usual tension. There is no in game way to buy or download it, but it is the reason so many players linger at the docks a little longer than they need to.

Fishing Village Rust Pro Tips

A handful of small habits will save you scrap, boats and the occasional trip back to the beach.

Six Rust Fishing Village tips: stow weapons on entry within the 5 second warning or the NPCs open fire, bring Low Grade Fuel because the vendor sells only the hull, sell fish at the Fish Exchange for 30 to 90 scrap, do not park and log off because boats left on the dock decay, buy a cheap dive kit to open the underwater labs, and plan around the fact that there is no recycler on site
Six things to remember before you dock at the Fishing Village.
  • Stow your weapon on entry. You get a five second warning. Ignore it and the NPCs open fire, and the zone stays hostile to you for five minutes.
  • Bring Low Grade Fuel. The vendor sells the boat, never the fuel. Turn up with a stack or you are paddling home.
  • Sell fish for painless scrap. The Fish Exchange pays 30 to 90 per fish. Pair it with the Fisherman missions for a quiet wipe day income.
  • Do not log off with your boat here. The safe zone protects you, not your vehicle. Boats left at the dock decay and can be taken once they despawn.
  • Grab a dive kit early. Tank, mask and fins for under 80 scrap unlock the underwater labs and their loot.
  • Remember there is no recycler. Do your trading here, then melt components at Outpost, Bandit Camp or any monument recycler.

Timing your next boat run? Check exactly when the next Rust force wipe hits so you know how long your fresh RHIB has to live.

When Is Force Wipe?

Fishing Village Rust FAQ

How much is a boat at the Fishing Village in Rust?
At the Fishing Village Boat Vendor, a Motor Rowboat costs about 125 scrap, a RHIB about 300 scrap, a Solo Submarine about 200 scrap and a Duo Submarine about 300 scrap. Some small villages instead sell a Kayak for around 50 scrap and a Paddle for around 25. All of these are base prices, and Rust’s dynamic vendor pricing can move them up or down depending on demand on your server.
Is the Fishing Village a safe zone in Rust?
Yes. The Fishing Village is a full safe zone like Bandit Camp and Outpost. NPCs guard it and will shoot you if you draw a weapon, throw anything, or damage another player or their boat. You get a five second warning to stow your gun when you enter, and if you attack anyone the whole village turns hostile to you for about five minutes.
Does the Fishing Village have a recycler in Rust?
No. Neither the small nor the large Fishing Village has a recycler. It is the one major safe zone without one. To recycle components, go to Outpost or Bandit Camp, which both have a safe-zone recycler, or use a recycler at any roadside monument such as a gas station, the Supermarket or the Warehouse.
What can you buy at the Fishing Village?
Three shops. The Boat Vendor sells the Motor Rowboat, RHIB, Solo Submarine and Duo Submarine (and a kayak and paddle at smaller villages). The Shop Keeper sells diving gear: a diving mask, wetsuit, fins, tank, worms for bait and a handmade fishing rod. The Fish Exchange buys the fish you catch for scrap. There are also Fisherman and Dive Master mission NPCs.
How much does the Fish Exchange pay in Rust?
The Fish Exchange buys fish for roughly 30 to 90 scrap each, depending on the species, and restocks its scrap about every ten seconds. It is a low risk, steady way to earn scrap on a fresh wipe, especially if you combine it with the Fisherman missions, and the fish also break down into raw materials like animal fat.
Can you dive at the Fishing Village?
Yes, the Fishing Village is the hub for diving. The Shop Keeper sells a diving mask, wetsuit, fins and a diving tank for well under 100 scrap combined, which is everything you need to explore the sea and the underwater labs. The Speargun, your underwater weapon, is a loot and craft item rather than a shop purchase.
How do you do the Fishing Village quests in Rust?
Talk to the Fisherman or the Dive Master inside the village to pick up a mission, then complete the objective it gives you, such as catching a set number of fish or recovering underwater crates, and return to hand it in for the reward. The Fisherman’s missions reward scrap, a rod and bait, while the Dive Master’s reward scrap and diving gear. Both were added in the October 2021 Missions update.
What is the difference between the small and large Fishing Village?
Function is the same, only scale differs. Both are safe zones with the same boat, diving and fish vendors, and neither has a recycler. The Large Fishing Village has more room, more docks and more boat spawns, and it reliably stocks the full boat lineup, while the smallest villages may only sell a kayak and paddle. Most maps have about three villages in total.
Do boats spawn for free at the Fishing Village?
No. Since the September 2020 Boat Vendor update, boats no longer spawn for free along the coast. You buy them from the Boat Vendor at the Fishing Village for scrap. Boats you see floating at the dock belong to other players or are for sale, so do not assume an unattended boat is free to take.
Can you store your boat safely at the Fishing Village?
Not really. The safe zone protects you from being shot, but it does not protect your boat from decay or from being taken. A boat left in the water at the village will decay over time and can be claimed by another player once it despawns or drifts. If you want to keep a boat, park it at your own base with a foundation nearby to slow decay, not at the village dock.
What is the Fishing Village music in Rust?
The Fishing Village has its own calm, acoustic ambient track that plays while you are inside the safe zone. It is one of the most liked pieces of Rust’s soundtrack and suits the coastal harbour setting. There is no in game option to buy or download it, but it is a big part of the village’s relaxed feel.
Does the Fishing Village have scientists or radiation?
No. There is no radiation at the Fishing Village and no hostile scientists, only the peacekeeping safe-zone NPCs that protect the traders. You do not need a hazmat suit, and there is no combat loot to fight over, which is what makes it one of the safest monuments to visit at any point in a wipe.

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