The Fishing Village is the friendliest place on any Rust map. It is a cluster of weathered wooden shacks perched on stilts over the coastline, and unlike almost everywhere else in the game, nobody is allowed to shoot you here. It is a safe zone, the same as Bandit Camp or Outpost, but built around the water: this is where you buy boats and submarines, gear up for diving, sell the fish you catch, and pick up a couple of quiet missions for easy scrap.
Because boats no longer spawn for free around the shore, the Fishing Village is the only place most players will ever buy one. That single fact makes it one of the most visited monuments in the game, and it is why the first question new players ask is almost always the same one: how much is a boat at the Fishing Village in Rust? This guide answers that in full, along with every other number that matters.
Below you will find exact scrap prices for the rowboat, the RHIB and both submarines, the full diving gear shop list, how the Fish Exchange pays out, what the Fisherman and Dive Master missions give you, whether there is a recycler on site (there is not, and that trips a lot of people up), and how the small and large versions differ. Every number here is cross checked against RustHelp, EIP Gaming, Corrosion Hour and the Facepunch update notes.
- What It Is
- Fishing Village Stats
- Is It a Safe Zone?
- Boat & Sub Prices
- Diving Gear
- The Fish Exchange
- Missions
- Is There a Recycler?
- Small vs Large
- The Music
- Pro Tips
- FAQ
What Is the Fishing Village in Rust?
The Fishing Village is a small coastal monument that acts as a safe zone trading post for everything to do with the water. It arrived in the Boat Vendor update in September 2020, the same patch that removed free boats from the shoreline and made you buy them from a vendor instead. Before that update, boats simply spawned along the coast for anyone to grab. Now they are sold for scrap, and the Fishing Village is the shopfront.
Physically it is a knot of stilted wooden huts, docks and jetties sitting half over the sea, with a boat garage, a diving shop, a fish stall and a couple of mission givers standing around. It is deliberately low key. There are no puzzles, no keycards and no loot rooms to raid. What it offers instead is services: a place to buy a vehicle, kit out for a dive, offload a catch and rest somewhere you cannot be shot.
Every default sized Rust map spawns roughly three Fishing Villages around its coast, in a mix of small and large layouts, so there is almost always one within reach of your base. That accessibility, plus the fact that it is the sole source of boats and submarines, is what makes it such a heavily trafficked monument.
Fishing Village Rust Stats
| Stat | Value | Notes |
|---|---|---|
| Monument type | Coastal safe zone | Comes in small and large layouts |
| Added | Boat Vendor update | September 2020 |
| Per default map | ~3 villages | Spread around the coastline |
| Safe zone | Yes | NPCs shoot anyone who draws a weapon |
| Radiation | None | No hazmat needed |
| Scientists | None | Only peacekeeping safe-zone NPCs |
| Recycler on site | No | The main gotcha, see below |
| Vendors | Boats, diving, fish | Plus Fisherman and Dive Master missions |
| No-build area | ~49,087 m² | You cannot base on top of it |
| Can you raid it | No | Part of the map, nothing to break in |
The headline is that the Fishing Village is a pure services monument. Compared to a puzzle monument like the Water Treatment Plant or a combat one like the Oil Rig, there is nothing here to fight over and nothing to loot from a crate. You come, you trade, you leave. That makes it one of the lowest risk stops on the map, which is exactly why it is so popular on wipe day.
Is the Fishing Village a Safe Zone in Rust?
Yes. The Fishing Village is a full safe zone, exactly like Bandit Camp and Outpost. Peacekeeping NPCs watch the whole area, and the moment you draw a weapon, throw anything, or damage another player or their boat, they open fire on you. You get a short five second warning to put your gun away when you first walk in, and you can keep tools, a torch, a paddle and rocks out without any trouble.
The practical upshot is that the Fishing Village is a safe place to regroup, meet a teammate, or wait out a bad situation on the coast. It is not, however, a safe place to store anything. A boat parked at the dock is not protected the way you are, which is one of the most common ways new players lose their first RHIB.
How Much Is a Boat at the Fishing Village? Prices
This is the question that brings most people here. The Boat Vendor sells four vehicles: the Motor Rowboat, the RHIB, and the two submarines added in the Going Deep update. The prices below are the base scrap costs. Because Rust runs a dynamic vendor pricing system, the exact number you see can swing up or down with demand, so treat these as the baseline, not a fixed tag.
| Vessel | Base scrap | Seats | Health | Storage |
|---|---|---|---|---|
| Motor Rowboat | 125 | 4 | 400 | 12 slots |
| RHIB | 300 | 4 | 500 | 30 slots |
| Solo Submarine | 200 | 1 | 500 | 12 slots |
| Duo Submarine | 300 | 2 | 700 | 12 slots |
The Motor Rowboat at 125 scrap is the cheap workhorse. It seats four, holds a small storage box and sips low grade fuel, which makes it perfect for early game coastal travel and hitting the Oil Rig. The RHIB at 300 scrap is the upgrade: it is faster, tankier at 500 health, and carries a big 30 slot storage box, so it is the boat you want for hauling loot or moving a group with gear.
The two submarines are a different tool entirely. The Solo Submarine at 200 scrap is a nimble one seater with an externally mounted fuel tank, and the Duo Submarine at 300 scrap seats a driver plus a torpedo gunner, has 700 health and a proper instrument cluster with rudimentary sonar. Both let you explore the underwater labs, and both fire torpedoes. When submerged you get roughly ten minutes of internal oxygen before you have to surface.
One more note: the smallest village layouts do not always stock the full lineup. Some only sell a Kayak (around 50 scrap) and a Paddle (around 25) from the Boat Vendor, which is a cheap, silent, oar powered option for solo coastal runs when you do not need an engine. If you specifically want a RHIB or a sub, head for a larger village.
Diving Gear at the Fishing Village
The whole underwater side of Rust runs through the Fishing Village. The Shop Keeper sells a full diving kit for very little scrap, and it is some of the best value on the map. A tank, mask and fins together cost under 80 scrap and open up the entire underwater world: the labs, the loot, and safer fishing.
| Item | Base scrap | What it does |
|---|---|---|
| Diving Mask | 15 | Clearer vision underwater |
| Wetsuit | 20 | Better swim speed and cold protection |
| Diving Fins | 25 | Faster swimming |
| Diving Tank | 35 | Extends your underwater air supply |
| Worms (bait) | 50 | Bait for the fishing rod |
| Handmade Fishing Rod | 80 | Lets you fish from any dock or boat |
The Speargun, your underwater weapon against sharks and other divers, is not a shelf item here. It came in with the Going Deep update as a loot and craft item, so you will find it or make it rather than buy it. Everything else you need to go under, though, is right on the counter.
The underwater labs those dives lead to are their own dungeon system, connected to the surface through moonpools, including the one added to the Oil Rig. If you have never explored them, the Fishing Village diving shelf is where that trip starts.
The Fish Exchange
The Fish Exchange is the quiet money maker of the Fishing Village. Catch fish with a rod, spear them underwater, or pull them from fish traps, then bring them to the exchange vendor and sell them for scrap. Payouts run roughly 30 to 90 scrap per fish depending on the species, and the vendor restocks its scrap every ten seconds or so, so you can offload a full inventory in one visit.
It will never make you rich as fast as running Military Tunnels, but it carries almost no risk, and the fish themselves also give raw materials like animal fat and, from certain species, useful bonus loot. On a fresh wipe, an afternoon of fishing plus the exchange is a legitimate way to bankroll your first workbench without ever firing a shot.
Fisherman and Dive Master Missions
Two mission NPCs live at the Fishing Village, both added in the Missions and Quality of Life update in October 2021. They hand out repeatable quests that reward scrap, gear and consumables, and because they are inside a safe zone, they are one of the calmest ways to earn on the map.
The Fisherman gives fishing themed tasks: catch a quota of fish, gather resources, deliver a haul. Rewards lean toward scrap, a handmade fishing rod, bait and other low tier loot, which makes his line a perfect wipe day loop if you already plan to fish. The Dive Master pushes you the other way, into the water: recover crates, dive to markers, explore. His rewards include scrap and diving gear, so his quests pay for themselves by handing back the very kit you need to keep diving.
Does the Fishing Village Have a Recycler?
No. This is the single most common misconception about the monument, so it is worth stating plainly: the Fishing Village has no recycler. Not the small versions, not the large one. It is the one major safe zone that will not let you break components down into scrap, which catches out a lot of players who assume every trading hub works like Outpost.
If you need to recycle, the nearest safe options are Outpost and Bandit Camp, both of which have a safe-zone recycler. Failing that, almost every roadside monument, gas stations, the Supermarket, the Warehouse and more, has a recycler you can use. The move at the Fishing Village is to do your trading and diving here, then carry any components you want to melt somewhere that actually has the machine.
Small vs Large Fishing Village
Rust maps carry both small and large Fishing Villages, and the difference is mostly one of scale, not function. Both are safe zones, both have the same core vendors, and neither has a recycler. The large version simply gives you more room, more dock space and more boat spawns to work with.
The largest layouts reliably stock the full boat lineup including the RHIB and both submarines, while some of the smallest ones may only offer a kayak and paddle. If you have a specific vehicle in mind, aim for a large Fishing Village. If you just want to sell fish, buy a cheap dive kit or run a mission, any of them will do the job identically.
The Fishing Village Music
Worth a mention because plenty of people search for it: the Fishing Village has its own mellow, acoustic ambient track that plays while you are inside the safe zone. It is one of the more beloved pieces of Rust’s audio, a slow coastal tune that fits the harbour perfectly, and it is a big part of why the village feels like a genuine break from the game’s usual tension. There is no in game way to buy or download it, but it is the reason so many players linger at the docks a little longer than they need to.
Fishing Village Rust Pro Tips
A handful of small habits will save you scrap, boats and the occasional trip back to the beach.
- Stow your weapon on entry. You get a five second warning. Ignore it and the NPCs open fire, and the zone stays hostile to you for five minutes.
- Bring Low Grade Fuel. The vendor sells the boat, never the fuel. Turn up with a stack or you are paddling home.
- Sell fish for painless scrap. The Fish Exchange pays 30 to 90 per fish. Pair it with the Fisherman missions for a quiet wipe day income.
- Do not log off with your boat here. The safe zone protects you, not your vehicle. Boats left at the dock decay and can be taken once they despawn.
- Grab a dive kit early. Tank, mask and fins for under 80 scrap unlock the underwater labs and their loot.
- Remember there is no recycler. Do your trading here, then melt components at Outpost, Bandit Camp or any monument recycler.
Timing your next boat run? Check exactly when the next Rust force wipe hits so you know how long your fresh RHIB has to live.
When Is Force Wipe?Fishing Village Rust FAQ
How much is a boat at the Fishing Village in Rust?
Is the Fishing Village a safe zone in Rust?
Does the Fishing Village have a recycler in Rust?
What can you buy at the Fishing Village?
How much does the Fish Exchange pay in Rust?
Can you dive at the Fishing Village?
How do you do the Fishing Village quests in Rust?
What is the difference between the small and large Fishing Village?
Do boats spawn for free at the Fishing Village?
Can you store your boat safely at the Fishing Village?
What is the Fishing Village music in Rust?
Does the Fishing Village have scientists or radiation?
Sources
- RustHelp: Fishing Village monument for the safe zone status, no recycler, vendor lists, diving gear prices and no-build area.
- EIP Gaming: Large Fishing Village guide and Small Fishing Village guide for the boat and submarine prices and specs.
- Corrosion Hour: Submarine guide for the solo and duo submarine stats, oxygen and torpedoes.
- Facepunch: Boat Vendor update for when Fishing Villages and the boat vendor were added, September 2020.
- Facepunch: Going Deep update for the submarines, torpedoes, diving and underwater labs.
- Rustafied: Fishing Villages are here for the roughly three villages per map and boat vendor change.
- Rust Wiki (Fandom): Fishing Village for the vendor and mission overview.
