Updated for 2026

Ten minutes into a fresh wipe you have a 2×1, a sleeping bag, and 300 wood burning a hole in your inventory. You slap a wooden door rust on the front, snap a lock onto it, and go back out to farm. That door is the only thing between a stranger and everything you own.

It will hold for about as long as it takes somebody to walk up with two bottles.

The wooden door in Rust has 200 health, costs 300 wood, needs no workbench, and is known by default on every server. It is the first real door you will ever place and it is genuinely useful. It is also, by a huge margin, the cheapest thing in the entire game to break, and almost nobody understands why. The answer is not C4. It is fire.

This guide gives you every real number: exact raid costs for satchels, C4, rockets, explosive ammo, molotovs, fire arrows, incendiary shells and a flamethrower, how many hatchets and spears it actually takes, the doorway maths that decides whether the door or the frame is the weak point, upkeep and decay, recycling, and when you should stop using one.

TL;DR The wooden door has 200 HP and costs 300 wood with no workbench and no blueprint. It takes 2 satchels, 1 C4, 1 rocket, 4 HV rockets or roughly 18 explosive 5.56 rounds. None of those are correct answers. It also takes 2 molotovs, 50 fire arrows or 16 incendiary shells, all of which cost zero sulfur. Wood burns and metal does not, so the moment you can afford 150 metal fragments you swap it for a sheet metal door and the entire fire list stops working.
Wooden door Rust guide: the in game wooden door with 200 health and a 300 wood craft cost
The wooden door. Two hundred health, three hundred wood, and a very short shelf life.

What is the wooden door in Rust?

The wooden door is the first tier of hinged door and the cheapest lockable entrance in the game. Facepunch describes it bluntly in the item text: a cheap door to secure your base, and its vulnerability to fire and weak explosive resistance make it a temporary solution.

That is the whole item in one sentence. It is temporary. Every experienced player treats it as a placeholder that buys you an hour or two while you farm the metal for something better.

Mechanically it works like every other hinged door. It hangs in a doorway (not a wall frame, which is what double doors and garage doors use), it accepts a code lock or a key lock, it can be picked up while you have building privilege, it decays without a tool cupboard behind it, and you repair it with a hammer.

Three things make it different from the doors above it:

  • It is free. The blueprint is known by default. No scrap, no research table, no workbench. Every player on every server can build one immediately.
  • It burns. Wood takes full damage from fire. Every metal door in the game takes none. This single property is why the wooden door is the cheapest raid target in Rust.
  • It rots fast. Three hours of decay outside with no upkeep, the shortest of any door.

Wooden door stats

200health
300wood to craft
2molotovs to break
3 hdecay outside
Rust wooden door stats: 200 health, 300 wood, no workbench and a 3 hour decay timer
Everything the entity data says about a wooden door, on one card.
StatValueNotes
Health200 HPLowest of any door in Rust.
Craft cost300 WoodNo workbench needed.
Craft time30 secondsDrops to about 7 seconds at a workbench.
BlueprintKnown by defaultResearch only matters for an industrial crafter.
Recycler output180 Wood120 Wood in a safe zone recycler.
Hammer repair150 WoodFour swings, roughly 2 seconds.
Upkeep30 to 100 Wood per 24 hoursScales with total base size.
Decay3 hours outside30 hours if it is under a roof or floor.
Stack size1One inventory slot per door.
Despawn time5 minutesFar shorter than the 40 minutes on metal doors.
Deployable on boatsYesWorks on rafts, tugboats and the siege tower.
Shortnamedoor.hinged.woodItem ID 1729120840.
The five minute despawn catches people out A dropped wooden door is gone in 5 minutes. A sheet metal door, garage door and armored door all sit on the ground for 40 minutes. If you drop a spare wooden door outside a base while you sort your inventory, come back for it quickly or it is wood you burned for nothing.

Wooden door crafting cost

300 wood. That is the entire recipe. No workbench, no components, no blueprint to unlock.

Rust wooden door crafting cost of 300 wood with no workbench required
Three hundred wood is about ninety seconds on a tree with a stone hatchet.

Three hundred wood is nothing. A single tree with a stone hatchet gives you most of it, and a chainsaw or a proper hatchet clears it in seconds. That is exactly the point: the wooden door exists so that a naked who spawned twenty minutes ago can lock a box behind something.

Craft time is 30 seconds by hand. Standing at a workbench cuts it to roughly 7 seconds, though you will rarely care because you are usually crafting it before you own a bench.

Craft two, not one The standard opening build is a 2×1 with a door on the front and a second door on the internal loot room. That is 600 wood and it doubles the time a casual raider needs to spend on you, because they have to burn through two doors instead of one. On a starter base that is often enough to make them walk away.

How many molotovs for a wooden door? The fire answer

This is the section that matters, and it is the one most guides skip entirely.

Wood takes full damage from fire. Sheet metal, garage and armored doors take none at all, which is why fire never appears in their raid tables. Against a wooden door, every fire tool in the game is absurdly efficient.

How much fire it takes to burn a Rust wooden door: 2 molotovs, 50 fire arrows or 16 incendiary shells
Every route on this card costs zero sulfur or close to it.

Molotov cocktails: 2

Two molotovs. Each one does roughly 147 damage to a wooden door over its burn, so two comfortably clear 200 health in about 19 seconds.

The cost is 100 low grade fuel and a bit of cloth. That is zero sulfur. Compare that to one C4 at 2,200 sulfur for the same result and you can see why nobody who knows what they are doing brings explosives to a wood base.

Fire arrows: 50

Fifty fire arrows. Each arrow deals 4 damage to the door, so 50 covers the 200 health pool with nothing to spare.

Fifty fire arrows costs 250 wood and some cloth, which is not far off the price of the door itself. The bow you use only changes the speed, not the count: a hunting bow gets there in about 49 seconds, a mini crossbow in around 1 minute 9, and a compound bow in a little over 3 minutes because of the draw time.

12 gauge incendiary shells: 16

Sixteen incendiary shells from a pump shotgun, double barrel, waterpipe or eoka. Each shell does 12.5 damage. A pump shotgun clears the door in about 20 seconds.

The M4 shotgun needs 20 shells and a Spas-12 needs 22 because their damage multipliers are lower. Sixteen shells works out to roughly 320 sulfur, which makes this the cheapest sulfur-based route on the whole list.

Flame thrower: 83 low grade fuel

Point it at the door and hold the trigger. A standard flame thrower burns through 83 low grade fuel in about 25 seconds. A military flame thrower uses 102 fuel in 27 seconds because it burns hotter but faster.

This is the loudest and most obvious option, but it is also completely free if you have looted a flamethrower and have fuel spare.

Incendiary rocket: 1

One incendiary rocket does 1,713 damage to a wooden door. It is not so much a raid as a deletion. It costs around 300 sulfur plus 75 low grade fuel, which is still cheaper than a standard rocket, but it is comical overkill on a 200 health target.

This is the whole argument for upgrading A sheet metal door costs 150 metal fragments and takes zero fire damage. Molotovs, fire arrows, incendiary shells and flamethrowers all stop working entirely. That one upgrade removes five separate cheap raid routes from your base, which is a bigger jump in real security than the 50 extra health suggests.

How many satchels for a wooden door?

Two. A satchel charge deals 170 damage to a wooden door, so one leaves it at 30 health and two finish it with 140 of overkill.

Two satchels costs 960 sulfur and about 10 seconds. Some guides list the exact combination as one satchel plus one beancan grenade, and that maths checks out: 170 plus 35 is 205 against 200 health. It saves you 240 sulfur if you have loose beancans and a steady hand.

Satchels are still the wrong tool here Satchels are famous for duds. They have a short and a long fuse and they sometimes fail to stick. Bringing three for a wooden door is normal, and at that point you have spent 1,440 sulfur on a door that two molotovs open for nothing. Satchels make sense on stone and sheet metal. They are a waste on wood.

How many C4 for a wooden door? And rockets?

One C4. One rocket. Both are enormous overkill.

Rust wooden door explosive raid table: 1 C4, 1 rocket, 2 satchels or 18 explosive 5.56
One C4 does 1,100 damage to a 200 health door. You are paying for 900 damage you will never use.

A timed explosive charge deals 1,100 damage. A wooden door has 200. You are throwing away 900 damage and 2,200 sulfur.

A rocket deals 550.4 damage for 1,400 sulfur. Same story, slightly less waste.

High velocity rockets are the interesting one. An HV rocket does 63.75 to a wooden door, so you need four, at 800 sulfur total. That is cheaper than a single standard rocket and it is the only situation in the game where HVs beat regular rockets on a door.

The honest advice: if you are already rocketing a base and a wooden door happens to be in the way, one rocket is fine because you were spending it anyway. If the door is the whole job, put the launcher away.

How many explosive 5.56 for a wooden door?

Around 18, and the exact count depends on which gun you are holding, because explosive rounds inherit the weapon’s damage multiplier.

WeaponDamage per roundRounds neededSulfur
Bolt Action Rifle / L9612.0317425
Assault Rifle / M249 / HMLMG11.27 to 11.6518450
LR-300 / M16A2 / SKS / Semi-Auto11.02 to 11.0819475

Call it 18 if you want one number to remember, and note that a bolt action is the most round-efficient option even though it is the slowest to fire. Our own Rust raid calculator uses 18 for the wooden door.

Explosive ammo is the standard mid wipe answer when you do not have fire on hand, because you are usually carrying a rifle anyway. It is roughly 450 sulfur and takes a couple of seconds on full auto.

Full wooden door raid cost table

Rust wooden door raid cost chart ranked by sulfur, from two molotovs to one C4
Ranked cheapest to most expensive. The top three cost no sulfur at all.
ToolDamage eachAmountSulfurTime
Molotov Cocktail~14720 (100 low grade)19 sec
Fire Arrow4500 (250 wood)49 sec
Flame Thrower~24 per second83 fuel025 sec
Torpedo23910852 sec
Handmade Shell4.5452251 min 10
Incendiary Rocket1,71313008 sec
12 Gauge Incendiary Shell12.51632020 sec
Explosive 5.56 Rifle Ammo11.3184502 sec
Mortar Shell120.426002 sec
Beancan Grenade (stuck)35672025 sec
High Velocity Rocket63.75480018 sec
Satchel Charge170296010 sec
F1 Grenade (stuck)8.75231,38059 sec
Rocket550.411,4001 sec
Timed Explosive Charge1,10012,20010 sec
Battering Ram200.251 hit0 (6 HQM to repair)4 sec
The battering ram detail worth knowing A battering ram does 200.25 damage in a single hit, which is exactly one wooden door. It costs no sulfur at all, just 6 high quality metal to repair the head afterwards. On a primitive server or a siege-heavy wipe, one ram hit is the fastest wooden door opener in the game.

The cheapest way to break a wooden door in Rust

Two molotov cocktails. One hundred low grade fuel, nineteen seconds, zero sulfur. Nothing else in the game comes close.

If you have no molotovs, the ladder looks like this:

  1. Molotovs (2) if you have low grade fuel. Free and fast.
  2. Fire arrows (50) if you have wood and cloth but no fuel. Free, slightly slower, and quiet compared to explosives.
  3. Incendiary shells (16) if you are running a pump shotgun. Cheapest sulfur route at 320.
  4. Explosive 5.56 (18) if you are already carrying a rifle. Fastest at roughly 2 seconds.
  5. Anything else only if the door is not the real target and you were spending the boom regardless.

The rule that falls out of this: never spend sulfur on a wooden door if fire is available. Save your explosives for the stone walls and metal walls behind it.

A wood and stone starter base in Rust of the kind a wooden door is used on
The natural habitat of a wooden door. Cheap, fast, and one torch away from open.

Can you break a wooden door with melee?

Yes, and it is one of the funniest numbers in Rust. Doors have enormous melee resistance, so the tool wears out long before the door does.

How many hatchets, machetes and spears it takes to break a Rust wooden door
The number in the middle column is how many tools you destroy, not how many swings you take.
ToolDamage per hitTools destroyedTime
Salvaged Axe0.5577 min 41
Salvaged Sword0.7595 min 41
Hatchet0.2751111 min 05
Longsword1.125126 min 07
Pickaxe0.251420 min 13
Machete0.525156 min 35
Jackhammer0.075367 min 15
Chainsaw0.18384 min 19
Stone Hatchet0.1754417 min 51
Wooden Spear0.1259541 min 34
Stone Spear0.17510430 min 17

A hatchet does 0.275 damage per swing to a door. That is 727 swings, and the hatchet snaps roughly every 66 of them. Eleven hatchets and eleven minutes of standing in the open next to someone’s base is not a raid, it is a suicide note.

The chainsaw is the fastest melee option at 4 minutes 19, and the salvaged axe destroys the fewest tools at seven. Neither is a serious plan. Melee raiding exists mostly as a last resort on a dead base whose owner has clearly not logged in for days.

Not sure how long your wooden door has to survive? The next force wipe resets every base on every official server.

Check the wipe countdown

The doorway trap: your door is only as good as its frame

Here is the part that flips the usual advice on its head.

With an armored door, the door is almost always stronger than the frame it hangs in, so raiders ignore the door and break the wall. With a wooden door, the opposite is true.

Rust wooden door 200 HP against the wooden doorway frame at 250 HP and every other frame tier
A wooden door is 200 HP. A wooden doorway is 250. The door is always the softer target.
Doorway tierBuild costHealthWeak point
Twig Doorway35 Wood10 HPThe frame. Any melee weapon.
Wooden Doorway140 Wood250 HPThe door. 200 HP.
Stone Doorway210 Stone500 HPThe door, easily.
Metal Doorway140 Metal Fragments1,000 HPThe door, by a mile.
Armored Doorway18 High Quality Metal2,000 HPThe door, absurdly.

Two takeaways from that table:

1. Never leave a wooden door on a twig frame. A twig doorway has 10 health. If the frame dies, the door goes with it, and 10 health is two swings with a rock. Upgrade the frame to wood before you even craft the door.

2. Once the frame is wood or better, the door is the target. A wooden doorway is 250 HP and needs 3 satchels or 4 molotovs. The wooden door in it is 200 HP and needs 2 of either. A raider will always pick the cheaper of the two, so on any real base the wooden door is the softest point in your entire structure. Upgrading walls while leaving a wooden door on the front is money set on fire, and often literally.

Wooden door vs sheet metal, garage and armored doors

Rust door comparison: wooden door 200 HP against sheet metal, garage and armored doors
Two hundred health against a thousand. The gap is even wider than it looks once fire is in the picture.
DoorHealthCostTakes fire damageDecay
Wooden Door200300 WoodYes3 h
Sheet Metal Door250150 Metal FragmentsNo8 h
Garage Door600300 Frags + 2 GearsNo8 h
Armored Door1,00020 HQM + 5 GearsNo12 h

The health jump from wooden to sheet metal is only 50 points, which looks trivial. It is not. The real upgrade is fire immunity. Going from wooden to sheet metal removes molotovs, fire arrows, incendiary shells, incendiary rockets and flamethrowers from the raider’s menu completely, and forces them onto sulfur.

Put in raid terms: a wooden door opens for 100 low grade fuel. A sheet metal door needs 4 satchels (1,920 sulfur) or 1 C4. That is not a 25 percent upgrade. That is a different category of building.

The one hundred and fifty fragments rule A sheet metal door is 150 metal fragments. You will find that in a single road barrel run. If you have been playing for more than twenty minutes and still have a wooden door on your front entrance, you are choosing to be raided cheaply.

Wood double door

The wood double door is the same item in a wider shape. It has the same 200 health, so every raid number above applies unchanged.

StatWooden DoorWood Double Door
Health200200
Craft cost300 Wood350 Wood
Fits inDoorwayWall frame
Repair150 Wood175 Wood
Upkeep30 to 100 Wood35 to 116 Wood
Despawn5 minutes40 minutes
Deployable on boatsYesNo
Shortnamedoor.hinged.wooddoor.double.hinged.wood

The important difference is the mounting point. A wood double door goes in a wall frame, not a doorway. That means it can never be used as an external entrance on a normal wall, and it is mostly there for wide internal openings, shopfronts and base designs that want a big gap.

It also cannot be placed on boats, which rules it out for tugboat and raft builds where the single wooden door works fine.

Upkeep, decay and repair

Rust wooden door upkeep and decay: 3 hours outside, 30 wood per day and 180 wood recycled
Three hours outside is the shortest decay window of any door in Rust.

Decay. With no tool cupboard behind it, a wooden door decays fully in 3 hours outside and 30 hours inside. Inside just means there is a roof or floor tile above it. No walls required. That ten times multiplier is why a wooden door on an interior loot room outlives the one on your front entrance many times over.

Upkeep. Once a tool cupboard covers it, a wooden door adds 30 to 100 wood per 24 hours to your bill. The range depends on how many blocks your base has in total, because upkeep scales with base size. On a small starter base it sits near the bottom of that range.

Repair. A hammer takes a wooden door from near dead to full for 150 wood in four swings, about 2 seconds. That is half the price of a new door, so repairing a damaged one is always better than replacing it.

Damaged doors are a tell If you come home and your wooden door is at half health with scorch marks, somebody tried and gave up. Repair it immediately and then replace it, because they will be back with more fuel. A wooden door that has already been burned once is a door that will be burned again.

Recycling a wooden door

A wooden door recycles into wood, and the return depends on which machine you use.

MachineWood returnedRateWhere
Monument Recycler18060%Most monuments.
Safe Zone Recycler12040%Outpost and Bandit Camp only.

Sixty percent of 300 is 180, which is the standard recycler rate. The safe zone machines were cut to 40 percent, so you lose 60 wood by using Outpost instead of a monument recycler.

In practice you will almost never recycle a wooden door. Three hundred wood is trivially cheap and the door is worth more hanging on a frame than it is as 180 wood in your inventory. The exception is looting a raided base with a stack of spare doors you cannot carry.

How to pick up, remove and replace a wooden door

Picking up a door is simple once you know the two conditions.

  1. Remove any lock first. A door with a code lock or key lock on it cannot be picked up. Hold E on the lock and choose pick up.
  2. Stand in building privilege. You need authorisation on the tool cupboard covering that door.
  3. Hold E on the door and select Pickup from the wheel. The door returns to your inventory at its current condition.

To replace a wooden door with a sheet metal one, you pick the wooden door up and place the new one in the same doorway. There is no upgrade path for doors the way there is for walls. You cannot hammer a wooden door into a sheet metal door, they are separate items.

Have the new door in hand before you pull the old one The moment the wooden door comes off, your base is an open doorway. Craft or loot the sheet metal door first, stand in the doorway, then swap. It takes three seconds and it has cost more than a few players their entire wipe.

There is a long standing quirk where a door occasionally refuses to be picked up until you place a lock on it and remove it again. If the pickup option is missing and you are definitely in building privilege, try that.

Locks: code lock or key lock?

A wooden door with no lock is a door that opens for everyone. Both lock types work on it.

LockCostNotes
Code Lock100 Metal FragmentsFour digit PIN, guest codes, known by default.
Key Lock75 WoodPhysical key, no guest access, easy to lock yourself out.

Use a code lock. It is known by default like the door itself, 100 metal fragments is nothing, and it lets you share a guest code with a teammate without handing over ownership.

The key lock exists for the first five minutes of a wipe when you genuinely have zero metal fragments. Its problem is that the key is a physical item you can lose on death, and there is no code to type from memory when you respawn naked.

A Rust base interior showing doorways where a wooden door would be hung
Every hinged door needs a doorway, and every doorway needs a lock on the door in it.

Five mistakes players make with wooden doors

1. Leaving one on the front entrance past hour one. A hundred low grade fuel opens your base. Sheet metal is 150 fragments. There is no excuse past your first barrel run.

2. Hanging it on a twig frame. Ten health on the doorway means the door never even gets hit. Upgrade the frame before the door, always.

3. Upgrading walls and forgetting the door. A stone base with a wooden door on it is a wooden base with extra steps. Raiders hit the cheapest point, and that point is your door.

4. Not putting a lock on it. It happens more than you would think, usually on internal doors. An unlocked door is an open door.

5. Dropping a spare and walking off. Five minute despawn. Metal doors give you 40 minutes of grace. Wooden doors give you five.

Wooden door Rust FAQ

How much health does a wooden door have in Rust?
A wooden door has 200 health. That is the lowest of any door in Rust, below the sheet metal door at 250, the garage door at 600 and the armored door at 1,000.
How many satchels for a wooden door?
Two satchel charges, which is 960 sulfur. A satchel deals 170 damage to a wooden door, so one leaves it at 30 health. One satchel plus one beancan grenade also works and saves 240 sulfur.
How many C4 for a wooden door?
One. A timed explosive charge deals 1,100 damage against 200 health, so it is huge overkill at 2,200 sulfur. Two molotovs do the same job for zero sulfur.
How many molotovs for a wooden door in Rust?
Two molotov cocktails, which take about 19 seconds and cost 100 low grade fuel and no sulfur at all. Each molotov deals roughly 147 fire damage to a wooden door.
How many fire arrows for a wooden door?
Fifty fire arrows. Each one deals 4 damage to the door, so 50 covers the full 200 health. A hunting bow gets through in about 49 seconds and a mini crossbow in roughly 1 minute 9.
How many incendiary shells for a wooden door?
Sixteen 12 gauge incendiary shells from a pump shotgun, double barrel, waterpipe or eoka, at 12.5 damage each. An M4 shotgun needs 20 and a Spas-12 needs 22 because their damage multipliers are lower.
What is the cheapest way to break a wooden door in Rust?
Two molotov cocktails. One hundred low grade fuel, nineteen seconds and zero sulfur. Fire arrows are the next cheapest at 50 arrows for 250 wood, and 16 incendiary shells is the cheapest sulfur route at roughly 320.
How many explosive 5.56 for a wooden door?
Around 18. A bolt action rifle needs 17, an assault rifle 18, and a semi-auto or LR-300 needs 19, because explosive rounds inherit the weapon’s damage multiplier. That is roughly 425 to 475 sulfur.
How much wood is a wooden door in Rust?
Three hundred wood. It needs no workbench and the blueprint is known by default, so any player can craft one from the moment they spawn. Craft time is 30 seconds by hand.
How many hatchets does it take to break a wooden door?
Eleven hatchets and about 11 minutes. A hatchet deals only 0.275 damage per swing to a door, so the tool breaks long before the door does. A salvaged axe is the most efficient melee option at seven tools destroyed.
How long does a wooden door take to decay in Rust?
Three hours outside with no tool cupboard, or 30 hours if it is under a roof or floor tile. That is the fastest decay of any door in the game.
Does a wooden door take fire damage in Rust?
Yes, and it is the door’s defining weakness. Molotovs, fire arrows, incendiary shells, incendiary rockets and flamethrowers all damage it. Sheet metal, garage and armored doors take no fire damage at all.
Can you upgrade a wooden door to a sheet metal door?
No. Doors are separate items, not building grades, so there is no hammer upgrade. You pick the wooden door up while in building privilege and place the sheet metal door in the same doorway.
How do you remove a wooden door in Rust?
Remove any lock from it first, stand in building privilege, then hold E on the door and choose Pickup. The door goes back into your inventory at its current condition.
How much wood do you get for recycling a wooden door?
One hundred and eighty wood in a monument recycler, which is the standard 60 percent return, or 120 wood in a safe zone recycler at Outpost or Bandit Camp, which returns 40 percent.
Is the wood double door stronger than the wooden door?
No. Both have 200 health and identical raid costs. The double door costs 350 wood instead of 300, fits a wall frame rather than a doorway, and cannot be placed on boats.

Sources

  • Facepunch Rust Wiki, item page for door.hinged.wood, for craft cost, recycle output, repair cost and item data.
  • RustClash Rust Wiki wooden door durability table, for per hit damage and quantity on every explosive, fire and melee tool.
  • RustHelp wooden door and wood double door entity data, for health, upkeep, decay, attachment points and raid counts.
  • Corrosion Hour RUST item database, wooden door entry, for the 200 hit point figure and the satchel plus beancan combination.
  • RustClash building tier tables, for doorway health and build cost across twig, wood, stone, metal and armored.
  • The whenisforcewiperust.com Rust raid calculator, for cross checking explosive counts.