F1 Grenade Rust: Craft Cost, Raid Chart & Where to Find It (2026)

Rust weapons and explosives guide, 2026

The F1 Grenade is Rust’s frag grenade. It costs just 60 sulfur, it goes off on a fixed fuse a few seconds after you throw it, and it is deadly to anyone standing next to it. The game describes it as “a reliable military grenade that can be thrown a short distance. Deadly at close range on detonation.”

It is a fighting tool first and a raiding tool second. F1s are great at clearing a doorway, flushing a roof camper or finishing off a turret, a barricade or a minicopter, and terrible against walls and doors. This F1 grenade Rust guide covers the craft cost, the September 2026 stack change, where to loot or buy F1s, how many it takes to break each target, and when another explosive is the smarter buy.

TL;DR An F1 Grenade costs 30 gun powder and 25 metal fragments (60 sulfur) at a Workbench 2, 10 seconds or 5 at a Workbench 3. Research it for 30 scrap. Since the Breach and Clear update (September 3, 2026) it stacks to 3, down from 5. Left click throws it, right click sticks it to a surface. It is cheap against auto turrets (10), stone barricades (3) and minicopters (14), but bad on bases: 23 for a wooden door, 43 for a tool cupboard and 182 for a stone wall. You can also buy them at the Bandit Camp for a few scrap.
F1 grenade Rust at a glance: 30 gun powder and 25 metal fragments at a Workbench 2, 60 sulfur, stack of 3 since September 2026, 10 F1 grenades for an auto turret, 4 for a sleeping bag and 23 for a wooden door
A cheap frag grenade that wins fights, not walls.
60sulfur per F1
3per stack since Sept 2026
10for an auto turret
23for a wooden door

What Is the F1 Grenade in Rust?

The F1 is a thrown explosive with a short fixed fuse of roughly 3 seconds, which makes it far more predictable than the Beancan Grenade, whose fuse is random and which can fail to go off at all. When it blows it throws explosive damage in a radius of about 6 metres. Wikis list around 225 explosive damage at the centre, falling off with distance, so a grenade at your feet will kill or nearly kill a player in light armor.

Against buildings it is weak. Explosive damage against wood, stone and metal is scaled down hard, which is why one F1 does almost nothing to a wall. Where it shines is on things with low explosive resistance: players, NPC scientists, auto turrets, barricades, small vehicles and drones.

F1 Grenade Stats

StatF1 Grenade
Craft cost30 Gun Powder, 25 Metal Fragments
Raw cost60 Sulfur, 90 Charcoal, 25 Metal Fragments
WorkbenchWorkbench 2
Craft time10 s, 5 s at a Workbench 3
Research30 scrap at a Research Table, or the Workbench 2 tech tree
FuseFixed, about 3 seconds
DamageAbout 225 explosive, roughly 6 m radius
Stack size3 (was 5 before September 3, 2026)
Despawn time20 minutes on the ground
Recycles into18 Gun Powder, 15 Metal Fragments (12 and 10 in a safe zone recycler)
Shortname / Item IDgrenade.f1 / 143803535

The item ID is also in our Rust item IDs list if you need it for admin commands.

How to Craft an F1 Grenade in Rust

How to craft an F1 grenade in Rust: 30 gun powder plus 25 metal fragments makes 1 F1 Grenade at a Workbench 2, 10 seconds or 5 at a Workbench 3, 30 scrap to research, 60 sulfur and 90 charcoal in raw materials
Gun powder and frags at a Workbench 2.

The F1 is not a default blueprint. Put one in a Research Table with 30 scrap, or unlock it on the Workbench 2 page of the tech tree. Then craft it at a Workbench 2 from:

Each one takes 10 seconds, or 5 seconds at a Workbench 3. A full stack of three is 180 sulfur, which is still less than half the price of one satchel charge.

The stack change. The Breach and Clear update on September 3, 2026 cut F1, Bee Grenade, Molotov and Flashbang stacks from 5 to 3, and set Beancans to 4. Ten F1s now take four inventory slots instead of two, so a grenade-heavy kit eats far more of your inventory than it used to.

Where to Find F1 Grenades

Where to find F1 grenades in Rust: airdrops about 49 percent for 2 to 4, locked crates about 10 percent, elite crates about 7 percent, heavy scientists about 5 percent, regular scientists about 3 percent, and the Bandit Camp black market vendor for a few scrap
Airdrops are the best free source, Bandit Camp the easiest.

You do not have to craft them at all. F1s are some of the most common explosives in high-tier loot:

SourceChanceAmount
AirdropAbout 49%2 to 4
Locked Crate (Chinook, Oil Rig, Ghost Ship)About 10%1 to 4
Elite CrateAbout 7%1 to 2
Heavy ScientistsAbout 5%1
Scientists (monuments, patrol boats)About 3%2 to 4
Military CrateUnder 1%1

The easy way is to buy them. The black market vendor at Bandit Camp sells F1 Grenades for a few scrap each, around 8 at the base price. Since NPC vendors moved to dynamic pricing the price drifts up when people buy a lot and back down over time, so expect anything from roughly 4 to 16 scrap. Scientists at Military Tunnels also throw F1s at you, which is a good reminder of how much they hurt in tight corridors.

How Many F1 Grenades? Raid Chart

Rust F1 grenade raid chart: 1 for a twig piece, 3 for a stone barricade, 4 for a sleeping bag or large box, 10 for an auto turret, 20 for a SAM site, 23 for a wooden door, 43 for a tool cupboard, 50 for a sheet metal door, 59 for a wooden wall, 182 for a stone wall
Cheap on soft targets, hopeless on walls.
TargetF1sSulfur
Twig wall, floor or foundation160
Stone Barricade3180
Sleeping Bag, Large Wood Box4240
Wooden Barricade5300
Sandbag Barricade, Bed6360
Furnace9540
Auto Turret10600
Concrete Barricade15900
SAM Site, Chainlink Fence201,200
Wooden Door231,380
Tool Cupboard432,580
Sheet Metal Door, Ladder Hatch503,000
Wooden Wall593,540
Garage Door1207,200
Stone Wall18210,920
Armored Door20012,000
Sheet Metal Wall99359,580

The pattern is clear. Anything with real explosive resistance, which means every door, wall and the tool cupboard, soaks F1s for a terrible sulfur price. To price out a proper route through a base, use our Rust raid calculator and bring C4, rockets or explosive ammo instead.

F1 Grenades vs Vehicles

F1 grenades needed to destroy Rust vehicles: 1 for a drone, 5 for a solo submarine, 6 for a snowmobile or motorbike, 8 for a scrap transport helicopter or RHIB, 14 for a minicopter, 16 for an attack helicopter, 40 for the Bradley APC and 68 for a tugboat
Vehicles take F1 damage far better than walls do.

Vehicles are where F1s earn their sulfur. A parked minicopter or a scrap heli on a roof is an easy kill, and the numbers are much kinder than on buildings:

VehicleF1sSulfur
Drone160
Motor Rowboat4240
Solo Submarine / Duo Submarine5 / 7300 / 420
Snowmobile, Motorbike6360
Scrap Transport Helicopter, RHIB8480
Minicopter14840
Attack Helicopter16960
Bradley APC402,400
Tugboat684,080

Forty F1s for the Bradley sounds like a lot, but since they can all be bought at Bandit Camp it is a real early-wipe option. HV rockets are still the cheapest Bradley kill by a wide margin.

F1 Grenade vs Other Explosives

F1 grenade vs other explosives in Rust: on an auto turret 10 F1s cost 600 sulfur, the same as 3 HV rockets, while 16 beancans cost 1,920; on a wooden door 23 F1s cost 1,380 sulfur against 960 for 2 satchels, 475 for explosive ammo and zero for 2 molotovs
Pick the F1 for turrets and vehicles, something else for doors.
ToolAuto TurretWooden DoorSheet Metal Door
F1 Grenade10 (600)23 (1,380)50 (3,000)
Beancan Grenade16 (1,920)6 (720)18 (2,160)
Satchel Charge2 (960)2 (960)4 (1,920)
High Velocity Rocket3 (600)4 (800)11 (2,200)
Explosive 5.56112 (2,800)19 (475)63 (1,575)
Timed Explosive Charge (C4)1 (2,200)1 (2,200)1 (2,200)
Molotov Cocktail7 (0)2 (0)Immune

Numbers in brackets are sulfur. The F1 ties the HV rocket as the cheapest sulfur kill on a turret and needs no launcher, but on doors it loses to beancans, satchels and explosive ammo. Our Rust explosives guide compares every option side by side.

How to Throw an F1 Grenade

How to throw an F1 grenade in Rust: put it on the hotbar, left click to throw it in an arc, or right click to stick it to a wall, door or hatch, then back off before the fuse of about 3 seconds runs out
Throw it or stick it, then get clear.
  1. Put it on your hotbar and select it.
  2. Left click to throw. It flies in an arc and bounces, so aim a little above and short of where you want it to stop.
  3. Right click to stick it. The grenade attaches to a nearby surface such as a wall, a door or a ladder hatch, which is how players trap doorways.
  4. Count the fuse. It goes off about 3 seconds after you let go, every time.
  5. Back off. The blast hurts you just as much as your target, and it travels through open doorways and hatches.

F1 Grenade Tips and Counters

Rust F1 grenade tips and counters: clear rooms and roof campers, stack 10 to kill a turret, stick one on a hatch, buy them at Bandit Camp; defenders close doors, wear armor and never stand in open doorways
F1s punish players who bunch up behind cover.
  • Clear a room before you push. One F1 through a doorway forces everyone inside to move or take a big hit.
  • Flush roof campers. Land a grenade on a roof or behind a rock and they have about 3 seconds to run into your line of fire.
  • Kill turrets cheaply. Ten F1s take out an auto turret for 600 sulfur, the same as three HV rockets, and you do not need a rocket launcher.
  • Trap a hatch or door. Stick an F1 next to a door or ladder hatch a defender has to open.
  • Buy, do not craft, early on. Bandit Camp sells them for a few scrap, which saves your sulfur for C4 and rockets.
  • Defend by closing doors. A closed door blocks the blast. Never stand in an open doorway during a fight, and wear real armor, since damage falls off with distance and protection.

F1 Grenade Rust FAQ

How do you craft an F1 grenade in Rust?

Craft it at a Workbench 2 from 30 gun powder and 25 metal fragments. You need the blueprint first, which costs 30 scrap at a Research Table or on the Workbench 2 tech tree.

How much sulfur is an F1 grenade?

60 sulfur. The 30 gun powder in the recipe is made from 60 sulfur and 90 charcoal, plus 25 metal fragments on top.

What workbench do you need for an F1 grenade?

A Workbench 2. It takes 10 seconds to craft there and 5 seconds at a Workbench 3.

What is the stack size of F1 grenades in Rust?

F1 Grenades stack to 3. The Breach and Clear update on September 3, 2026 lowered it from 5, along with Molotovs, Bee Grenades and Flashbangs.

How many F1 grenades for a wooden door?

23 F1 grenades, or 1,380 sulfur. Two molotovs, two satchels or about 19 explosive 5.56 rounds are all cheaper.

How many F1 grenades for an auto turret?

10 F1 grenades, or 600 sulfur, which matches three HV rockets as the cheapest explosive way to kill a turret.

Where can you buy F1 grenades in Rust?

The black market vendor at Bandit Camp sells F1 Grenades for a few scrap each, around 8 at the base price. Dynamic vendor pricing moves the price up when they sell a lot.

Can you stick F1 grenades in Rust?

Yes. Left click throws the grenade and right click sticks it to a nearby surface such as a wall, door or hatch.

Sources